Dev Blog: Subclass Wiring
Click a button. It spends the AP, applies the conditions, stacks the bonuses. The math does itself.
Live now
The following subclasses are fully wired:
- Bloodbound Gunslinger
- Channeler
- Wraith
- Berzerker
- Templar
- Warmonger
- Apex Biomancer
Click Irradiated Fury and the attack bonuses apply. Trigger Tormented and the HP cost resolves alongside the bonuses it grants. Hands on the table, eyes off the math.
Manual Feats
A handful of Feats deduct AP but leave the effect for you to resolve. Example:
Mastermind | AP:1 | QA/R | 1 War Point Sometimes damage isn't the worst thing you can do.
When making an Attack, choose one:
- +1 War Die to the damage roll.
- Forego damage and inflict one of the following until the end of the target's next Turn: Prone, Silenced, Minor Fracture, Concussion, Contusion, Twisted Ankle.
One Condition per Turn.
Biomancer Hybrid Form
Sense and Beast Feat selection is live on the Play Sheet. Click into either slot, your options surface directly.
Break it
Push the systems. Click Feats. Check the math. Anything that doesn't track, log it in on the Discord Server in the #einsols-forge-bug-reporting.
Target
Every subclass wired before June 1st. Alpha 2 follows.